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The object of Geometry Wars is to survive as long as possible and score as many points as possible by destroying an ever-increasing swarm of enemies. The game takes place on a rectangular playfield and the player controls a claw-shaped "ship" that can move in any direction using the left thumbstick, and can fire in any direction independently using the right thumbstick. The player also has a limited number of bombs that can be detonated and destroy all enemies on the playfield. As the game progresses, the player can earn extra lives and additional bombs at set score increments, and the primary weapon changes at regular intervals (10,000 points). Also, enemies spawn in progressively larger quantities and at greater frequency as the game progresses. If an enemy touches the player's ship, the ship explodes and a life is lost, plus the multiplier worked up by how many enemies are killed in one life is also lost. The game is over when the player runs out of lives.
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Developer(s):Bizarre Creations
Publisher(s):Microsoft Game Studios
Distributor(s):Microsoft Game Studios (retail)
Activision/Valve Corporation (Steam)
Designer(s):Stephen Cakebread
Composer(s):Chris Chudley
Platform(s):Xbox, Xbox 360, Windows
Genre(s):Multi-directional shooter
Mode(s):Single player
Distribution: Download
Publisher(s):Microsoft Game Studios
Distributor(s):Microsoft Game Studios (retail)
Activision/Valve Corporation (Steam)
Designer(s):Stephen Cakebread
Composer(s):Chris Chudley
Platform(s):Xbox, Xbox 360, Windows
Genre(s):Multi-directional shooter
Mode(s):Single player
Distribution: Download
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